Quest chain shabby handle 3.3 5 horde. Quest "Shabby hilt". "Shabby handle": guide. What is quest chain

In WotLK, it was Valanir and in the latest content patch, the Darkmourne ax. To obtain some legendary items, it was necessary to complete long quest chains and collect spare parts in raid instances. In fact, legendary items were the result of the efforts of entire guilds. But there was no legendary weapon that would be available to ordinary players. Yes, there were some quests in vanilla, completing which you could get something decent, but in WotLK such items appeared only in patch 3.3. This is the legendary (lore) Qel'Delar, the Twin Sword.

After the announcement of content patch 3.3, Qel'Delar was called a “legendary for the poor”, implying that it seems like a good item, but he is far from “orange” things, not only in terms of stats. Yes, indeed, this is a level 251 item, which is the starting drop level in Icecrown Citadel. Yes, let's say the hunter version is very well atemized for any spec, but most of the 264 level items for this slot will be a good replacement for the sword. At the same time, there are two factors that still make this item not such a “budget solution”. First, the chance of a quest item drop is Shabby hilt- very low. Wowhead gives a figure of 0.1%, but there is an opinion that this figure is 1-2% closer to the truth and still it is not very much. The handle is dropped by mobs and bosses in the Ice Halls and since it is a BoE item, anyone can roll it. How many runs in an instance are potentially needed to get it - consider for yourself. Second, the fact that the BoE grip makes it an item you can buy. The cost on different servers varies. On Gordunni, the price fluctuated between 11-16k gold. Not sour, let's just say. But for some, such an item will be more accessible than, say, some field arm from the TsLK25.

To suit all classes, the Bliz made seven versions of Qel'Delar, suitable for aytimization for almost every existing class and spec. The list is shown below.

But this is not the main point. Keep in mind that WoW isn't all about the epic math of theorycraft. These are interesting stories about the world. And in these stories, we are assigned the role of the main characters. So below you can find out what kind of adventures will fall out for you, if somehow the Shabby Handle falls into your hands.

Warning # 1- below is a spoiler in pictures, if you like surprises, then it's better not to watch it.
Warning # 2- the description is given for the Alliance, in some parts the passage of the chain for the Horde will be different.

So, the quest item either dropped out to you, or you were able to buy it from some antique lover at the auction. By clicking on it with the right mouse button, you will receive a standard quest issue window on the screen. In order to understand what has fallen into your hands, you are sent to the place where the Silver Tournament takes place. Near the Tournament, there is a place where the Alliance and Horde watch over the remains of the legendary Twin Sword.

Arriving at the place, you will see a sword without a handle, which is sticking out of the ice. One of the officers keeping watch near the sword - Kaladis Shining Spear will also be waiting for you there. He looks at the hilt and finds it difficult to say what it is, limiting himself to the advice to go to the Wyrmrest Temple to Krasus (quest "What the dragons know").

I think everyone knows where the Temple is. For those who managed to miss this place when leveling up in the early 70s, let me remind you that this is a tall tower that rises in the middle of the Dragonblight location.

Krasus himself can be found at the top of the tower, standing next to Alexstrasza. Walk up to him and start a conversation.

Both Alexstrasza and Kalestos, one of the Blue Dragonflight, will take part in the conversation. During the conversation, it turns out that Krasus already had someone and asked about the Rainbow Blades. Now this someone must be sought in Dalaran. Help in your search can be provided by the sorcerer Tibalin, to whom Krasus sends you. You can find Tibalin near vendors who sell badges. We hand over the quest and get information that the book came to the Sunreavers. Tybalin convinces us to find the Reavers' agent in the Sewer and take the information from him that will allow them to take possession of this blade.



You can find the agent in the Cloaca next to three merchants. We attack. We kill. We select papers.

At the exit from the Cloaca, you may be attacked again, so be vigilant. Having got out again we go to Tibalin. He studies the letters brought and comes to the conclusion that you need to infiltrate the Horde part of Dalaran and make contact with the Kidnappers. However, in order to do this, you need an appropriate disguise in the form of a branded tabard T-shirt. Tiblin's appearance can be corrected by spells. In order to get a cape, the sorcerer sends you to the gnome, who is in charge of the laundry and washes half of the city. He owes something to Tibalin and, as a reciprocal favor, will give you to rummage in underwear, in which you can find clothes according to your height. The gnome's name is Shandi Shikblask and his laundry is located on the second floor of the building that houses the Threads of Fate store.

We come to the gnome, but it turns out that in order to take what we need, we need to work a little for him. The next task is to quickly carry out the orders of the gnome, throwing things and pouring water into the tub. If you gape a little, then a mini-wipe is waiting for you and you will have to repeat everything again. After you complete the task, you will receive the Sunreaver Cape. We return to Tibalin. A couple of magic passes and you are the Horde. I don’t know what they turned into, I became such a sexy slim Blood Elf. Now we can freely infiltrate the Horde side of Dalaran. It's funny, you can't get here playing for the Alliance and you want to take a look around. True, yawning is also not recommended - masking spells have a short-term effect and when it ends you again take your usual form - you will be thrown out of the Horde part.



We go to the bar "Dirty animal" and find there Master Hatorel.

We get a book from him and go to Tibalin. Tibalin sends us back to Kaladis. We fly to the Tournament Grounds. Kaladis, without any hesitation, leafs through the thick volume and regains his sight - the inscriptions on the handle seemed familiar to him at the very first meeting ...

The reforging quest can be completed in any version of the instance, both in "normal" and in "heroic". The ingots themselves are scattered throughout the territory of the quarry, it will not be difficult to find them. After you collect 5 ingots and kill Garhlad, go to his anvil and click on the quest item. Receive the Reforged Qel'Delar and return to Kaladis. In accordance with elven technology, the blade must be tempered. This time our path lies in the Forge of Souls. Everything is simple there - after killing the Devourer, go to the forge and temper the sword again.

Returning to Kaladis. He examines the blade and says that he does not feel the same strength in it. You tell Kaladis that you feel something emanating from the blade that calls you to the Halls of Reflection. In order not to let the sword remain as it is - we must go to the Halls. But what will await us there? ...

Entering the Halls, we hear the spirit of Uther, which warns us of danger and does not tell us to go further. In addition, he says that since the reforged blade contains saronite, the blood of the Old God, the sword will not be constantly under our control and should be purified in the pure energy of the Sunwell. Naturally, we do not listen to what he tells us. Approaching Frostmourne, Qel'Delar comes to life and breaks free from our hands, preparing to give us a fight ...

I did this part of the quest chain in the normal version of the dungeon. Qel'Delar (warrior, elite) has 214k health, the fight was not difficult and we did it four of us, because one of the participants only poured into the instance. After winning the battle, do not forget to strip off the "corpse" of Qel'Delar. You will receive the item “Tamed Qel'Delar”. As you exit the Halls of Reflection, you meet Kaladis, who advises us to follow Uther's advice. Our further path lies on Qel'Danas.

Arriving at Quel'Danas, we go to the entrance to the Sunwell and find Haldaron Brightwing there. He doubts you have Qel'Delar. In order to convince him otherwise, we must receive the blessing of Thalorien, whose spirit can be found on the Path of the Dead. We get to the other end of the island and find the hero's corpse.

After a short scene from the past where Thalorien fights the Scourge and sees you, he recognizes you as the heir to the sword. We return to Haladron and he lets us through to the Sunwell. We throw the sword into the Well and ... Here the elves will try to stop you, but then, having figured out what's what, they free you.

After that, take away the refined sword and return to Kaladis. He once again examines the sword, rejoices that the sword has been restored and tells us to fly to Dalaran to Vereesa Windrunner.

You can find Vereesa and Ronin not in the Violet Fortress, as the quest hint says, but in the tower where they usually stand. We approach, hand over the quest and choose the reward very carefully. Carefully, because the quest can be done only once and, as for example, the ring of the Ash Union, can be changed for a certain amount of money. We receive a sword, an announcement in Dalaran that Qel'Delar has been restored and an achievement.

Many gamers accuse multiplayer role-playing games that they are too monotonous and monotonous, since they do not have any clearly expressed plot. But this is a big mistake, since, firstly, there is a plot in WoW, and it is quite fascinating, even if it does not develop as rapidly as many would like. Secondly, the game itself is filled with a variety of tasks that are not related to the plot, but can give you great pleasure. You will spend many hours passing them, and you are unlikely to get bored. Quests differ from each other in absolutely everything, even in structure. You can use the example of the quest "Shabby Handle" to demonstrate how the chain of tasks is formed in WoW, because it is he who you will meet more often than others.

What is a quest chain?

So, if you are playing a multiplayer role-playing game, then most likely you imagine that the tasks in it can be very different. Some quests are completed in one stage, that is, you are given a task, you complete it, and then you receive a reward for this. But in most cases, as in the "Shabby Handle" quest, everything is not limited to one stage. Sometimes there are many more. For example, in the above-mentioned quest there are only eleven stages. How it works? You receive a certain task, fulfill its conditions, but instead of a reward, you go to the next mission.

You need to continue completing the assignments until you reach the end of the quest, and only then will you receive the well-deserved reward. Naturally, it will be more valuable than in the case of one-stage quests. Accordingly, the more stages and the higher their complexity, the more desirable the reward. You now have an idea of ​​the quest chain, so you can skip on to the guide that guides you through the Shabby Handle quest in detail.

Quest start

In WoW, you can get the quest in various ways, for example, from a non-player character. But the quest "Shabby Hilt" is activated the moment you receive this quest item from a mob in one of the specific locations. The Forge of Souls, the Pits of Saron and the Halls of Reflection are the locations where the Ghost Jailer and Ymirjar Skyscraper meet, and it is from them that you can knock out the item you need - a worn handle. The chance of this, of course, is very small, so you need to either not think about it at all and hope for luck, not concentrating on the drop of the quest item, or you can throw all your strength into its prey, that is, beat these mobs with the maximum number of buffs that increase the likelihood of a drop of the desired item.

When you get the worn hilt, you can take the first quest, which will have the same name as the item. After that, you need to go to and transfer the found item to Miralia Sunshine. This will end the "Shabby Handle" quest, but the next stage of the chain will begin.

"What Dragons Know" and "Silver Covenant Plans"

The next step is much easier as you don't have to knock out items. This had to be done to get the "Shabby Hilt" quest. If we talk about the tasks "What the dragons know" and "Plans of the Silver Covenant", then here you only need to move between locations. To complete the first task, you should go to Dragonblight and talk to Krasus there. The next target is Master Hatorel, who lives in the "Sunreaver's Retreat" tavern - it is to him that you will hand over this quest, after which a new one will appear.

The second quest is a little more dynamic, because in it you will need to go down to the Cloaca and go to one tavern, where you will find the Ambassador of the Silver Covenant. He must be killed and the papers taken from the body in order to take them to Hatorel. But at the exit from the tavern, be vigilant - another member of the union will attack you, which also needs to be eliminated - this will advance you in the "Shabby Handle" quest chain. Horde or Alliance - the tasks will be the same for both factions, so you can safely focus on this guide in any case.

"Appropriate Disguise" and "Meeting with the Sorcerer"

In the first of these quests, you will have to play a mini-game with Shandi Shikblask - you will need to help hang out the laundry - this is required to progress along the Shabby Handle chain. Horde and Alliance, as noted earlier, are the same in this regard, so there is no need to worry about differences. After the mini-game, you can take the camouflage cape and proceed to the next task. There you will need to find the Sorcerer Tibalin, talk to him and take the book from him, which should then be taken to Hatorel. And again the same chain of quests "Shabby Hilt" - the Alliance assumes the same actions as the Horde.

Return to Miralium Sunblaze and Reforge the Sword

The next task is extremely simple. You just need to return to the character indicated in the name - Miralia Sunblaze. If you forgot where he is, you need to head to Icecrown. But the next task is much more difficult - you need to go into the dungeon, clear it, collect five saronite bars, kill the boss and take his hammer, and then reforge the very sword that is mentioned at the beginning. After that, return to Miraliy and continue your journey along the "Shabby Handle" 3.3.5 chain (the Horde here is slightly different in passing from the Alliance, but it is almost imperceptible).

"Temper the Blade" and "Halls of Reflection"

In the next quest, the tactics are the same - you clear the entire dungeon, get to the boss and kill him, after which you temper the blade in the appeared crucible. Again, you need to return to Miralius to receive further instructions. You will hardly be surprised, but the next quest is also a journey into the dungeon, only this time you need to pick up a ready-made sword. It is well guarded, so you have to try hard to get it. But as a result, you will still have it. After that, you need to return to Miraliy again.

"Journey to and" Thalorien - Dawnseeker

These are the last quests in the Shabby Handle series - the guide is approaching its logical conclusion. So, in the first task you need to go to the island of Qel Danas to talk to Haldaron Brightwing. This quest is limited to visiting an NPC only. But the last assignment from the chain can be called the most interesting, since it is filled with events. So, you need to go to the south of the island where you communicated with Haldaron.

On the Path of the Dead, life will no longer seem like an easy walk, as representatives of the undead will constantly attack you. Fight them off and continue along the trail until you spot some remains to interact with. Make sure that you are fully healed and ready for battle, as the most serious battle in the entire chain of tasks lies ahead. When interacting with the remains, an event will start - an elf will join you, who will need to be protected from various undead. You should hold out for a certain time without dying and not letting the elf die. After that, you can safely head to Haldaron to demand a reward from him, since the quest chain is over.

Incentives

For every quest in the game, you get a reward. Depending on the character class, for completing a certain task, you will receive either the rarest sword or an equally rare blunt weapon. In fact, every effort is worth getting your hands on such items.

Kehl "Delar"

To start the quest chain, we need an item [Shabby hilt] that drops from the trash Icecrown dungeon for 5 people (Heroic): Forge of Souls, Pit of Saron and Halls of Reflection
or buy at auke.

The quest is described from the perspective of the Horde.

I. Shabby handle

II. What dragons know

Arriving at Wyrmrest Temple in Dragonblight, we chat with Krasus. We fly to Dalarn and hand over the quest. The agent is on the territory of the Alliance / Horde side in the bar.

In this picture he is dead here))

III. Silver Covenant Plans

We go down into the sewers, find the mob, kill and loot. We return to the bar.

IV. Suitable disguise

Now we know exactly who has the book we need. It is right on enemy territory, where it is simply not possible to get there.

It is necessary to change into an enemy uniform. The form can be sewn by the tailor, who is located on the balcony next to the tallest tower in Dalaran. But he won't do anything to us just like that. Having rendered him a service in the form of assistance in washing dirty linen, we will get a tabard of enemy colors. We return to the bar.

V. Meeting with the sorcerer

We put on the received tabarda, go to the tavern on the enemy territory, find the NPC, talk to him and get the book from him. Do not go far until he throws you a book and the quest will be counted. We return to the bar.

Vi. Return to Miralia Sunblaze

Having obtained the book, we return to Icecrown (coordinates 74.31) and watch a scene about a sword.

Vii. Reforge the sword

After learning a little more about the sword, we are sent to the Pit of Saron dungeon (Can be done in normal), where you need to collect 5 pieces of saronite [Ingot of charged saronite] and knock out a blank for the sword - [Hammer of the head of the forge], from the boss - Head of the forge Garkhlad. After that, looking at the map, we go to melt it all.

VIII. Temper the blade

Having collected the sword, it is now necessary to subject it to hardening. We go to the Forge of Souls (Can be done in normal), kill the last boss Devourer of Souls and behind him, at the glowing thing, use the quest item.

IX. Halls of Reflection

Well, now the third dungeon - Halls of Reflection (Can be done in normal). We reach the legendary sword - Frostmourne, meet the ghost of the paladin Uther, listen to him, kill the sword and, in principle, the quest is ready.

X. Journey to the Sunwell

Visit the Sunwell Plateau, the quest reads. The best way to get there is from Shatrat, where the portal to the island is located. We run to the entrance to the dungeon.

XI. Thalorien Dawnseeker

We are not allowed into the dungeon itself, they are unworthy. And this is after I went full Sunwell to the nerf, PPC.

From the entrance we are directed to the southern part of the island, to find the remains of the elf (map) and fight the waves of the undead. Not difficult.

XII. Cleansing of Kehl "Delara

We return to the guard at the entrance to the dungeon. Now he takes us straight to the place where Kil "jaeden used to climb out. At the moment the demon is defeated and the Sunwell again feeds the elves with its magic. Throw the blank in the center of the well and, in fact, the quest chain comes to an end. Return to Icecrown , back to where it all began.

XIII. Sunreaver Victory

Already in Dalaran, we hand over the quest, choose the weapon we like and get a new achievement Sword in the head.

In WotLK it was Valanir and in patch 3.3 it was the Darkmourne ax. To obtain some legendary items, they completed long quest chains and collecting spare parts in raid instances. In fact, legendary items were the result of the efforts of entire guilds. But there was no legendary weapon that would be available to ordinary players. Yes, there were some quests in vanilla, completing which you could get something decent, but in WotLK such items appeared only in patch 3.3. This is the legendary (lore) Qel'Delar, the Twin Sword.

The video version of the guide was made for the conditions of patch 7.3 (Legion add-on).

After the announcement of content patch 3.3, Qel'Delar was called a “budget legendary”, implying that it seems like a good item, but he is far from “orange” things, not only in terms of stats. Yes, indeed, this is a level 251 item, which is the starting drop level in Icecrown Citadel. Yes, let's say the hunter version is very well atemized for any spec, but most of the 264 level items for this slot will be a good replacement for the sword. At the same time, there are two factors that still make this item not such a “budget solution”. Firstly, the chance of dropping a quest item - Shabby Hilt - is very low. Wowhead speaks about 0.1%, but there is an opinion that this figure is 1-2% closer to the truth and still it is not very much. The handle is dropped by mobs and bosses in the Ice Halls and since it is a BoE item, anyone can roll it. How many runs in an instance are potentially needed to get it - consider for yourself. Second, the fact that the BoE grip makes it an item you can buy. The cost on different servers varies. On Gordunni, the price fluctuated between 11-16k gold. Not sour, let's just say. But for some, such an item will be more accessible than, say, some field arm from the TsLK25.

To suit all classes, the Bliz made seven versions of Qel'Delar, suitable for aytimization for almost every existing class and spec. The list is shown below.

But this is not the main point. Keep in mind that WoW isn't all about the epic math of theorycraft. These are interesting stories about the world. And in these stories, we are assigned the role of the main characters. So below you can find out what kind of adventures will fall out for you, if somehow the Shabby Handle falls into your hands.

Warning # 1 - below is a spoiler in pictures, if you like surprises, then it's better not to watch it.
Warning # 2 - the description is given for the Alliance, in some parts the passage of the chain for the Horde will be different.

So, the quest item either dropped out to you, or you were able to buy it from some antique lover at the auction. By clicking on it with the right mouse button, you will receive a standard quest issue window on the screen. In order to understand what has fallen into your hands, you are sent to the place where the Silver Tournament takes place. Near the Tournament, there is a place where the Alliance and Horde watch over the remains of the legendary Twin Sword.

Arriving at the place, you will see a sword without a handle, which is sticking out of the ice. One of the officers keeping watch near the sword - Kaladis Shining Spear will also be waiting for you there. He looks at the hilt and finds it difficult to say what it is, limiting himself to the advice to go to the Wyrmrest Temple to Krasus (quest "What the dragons know").

I think everyone knows where the Temple is. For those who managed to miss this place when leveling up in the early 70s, let me remind you that this is a tall tower that rises in the middle of the Dragonblight location.

Krasus himself can be found at the top of the tower, standing next to Alexstrasza. Walk up to him and start a conversation.

Both Alexstrasza and Kalestos, one of the Blue Dragonflight, will take part in the conversation. During the conversation, it turns out that Krasus already had someone and asked about the Rainbow Blades. Now this someone must be sought in Dalaran. Help in your search can be provided by the sorcerer Tibalin, to whom Krasus sends you. You can find Tibalin near vendors who sell badges. We hand over the quest and get information that the book came to the Sunreavers. Tybalin convinces us to find the Reavers' agent in the Sewer and take the information from him that will allow them to take possession of this blade.

You can find the agent in the Cloaca next to three merchants. We attack. We kill. We select papers.

At the exit from the Cloaca, you may be attacked again, so be vigilant. Having got out again we go to Tibalin. He studies the letters brought and comes to the conclusion that you need to infiltrate the Horde part of Dalaran and make contact with the Kidnappers. However, in order to do this, you need an appropriate disguise in the form of a branded tabard T-shirt. Tiblin's appearance can be corrected by spells. In order to get a cape, the sorcerer sends you to the gnome, who is in charge of the laundry and washes half of the city. He owes something to Tibalin and, as a reciprocal favor, will give you to rummage in underwear, in which you can find clothes according to your height. The gnome's name is Shandi Shikblask and his laundry is located on the second floor of the building that houses the Threads of Fate store.

We come to the gnome, but it turns out that in order to take what we need, we need to work a little for him. The next task is to quickly carry out the orders of the gnome, throwing things and pouring water into the tub. If you gape a little, then a mini-wipe is waiting for you and you will have to repeat everything again. After you complete the task, you will receive the Sunreaver Cape. We return to Tibalin. A couple of magic passes and you are the Horde. I don't know what they turned into, I became such a sexy slender Blood Elf. Now we can freely infiltrate the Horde side of Dalaran. It's funny, you can't get here playing for the Alliance and you want to take a look around. True, yawning is also not recommended - masking spells have a short-term effect and when it ends you again take your usual form - you will be thrown out of the Horde part.

We go to the bar "Dirty animal" and find there Master Hatorel.

We get a book from him and go to Tibalin. Tibalin sends us back to Kaladis. We fly to the Tournament Grounds. Kaladis, without any hesitation, leafs through the thick volume and regains his sight - the inscriptions on the handle seemed familiar to him at the very first meeting ... His thoughts are interrupted by the appearance of the Bloody Queen Lana’tel ...

… Many centuries ago, the Night Elves together with the Dragons forged the Twin Iridescent Blades. Qel'Serar was surrendered to the kaldorei. Qel'Delar - the people to which Lana'Tel once belonged - the Caldoreans. In recent years, the elven warrior Thalorien Dawnseeker, who defended the elven capital of Silvermoon City during the wars with the trolls, wielded the sword. During the Scourge invasion, he was in the last ranks of the defenders of the Sunwell. Despite the power of the sword, he died. The sword seemed to be lost forever. But he was found by one of the elven warriors, Lana’tel. When Sunstrider rallied to join Illidan in invading Northrend, she followed. Arthas defeated Illidan and the elves, scattering them across the frozen wastes. He scoured Northrend in search of survivors and finally found Lanatel. She lost the fight, was transformed into Darkfallen, and moreover, Arthas made her Queen of Sen'lei. She eagerly began to serve the new master. The sword, which never helped her defeat Arthas, weighed her down with its existence. In desperation, she shattered him, leaving him in the ice of Northrend.

After the Queen leaves Quel'Delar's Rest, Kaladis decides that if the sword pieces are found, it cannot be left broken. The sword must be re-forged. He sends you to the Pit of Saron, where you will be able to forge a sword with the help of charged saronite ingots and Garhlad's ankle.

The reforging quest can be completed in any version of the instance, both in "normal" and in "heroic". The ingots themselves are scattered throughout the territory of the quarry, it will not be difficult to find them. After you collect 5 ingots and kill Garhlad, go to his anvil and click on the quest item. Receive the Reforged Qel'Delar and return to Kaladis. In accordance with elven technology, the blade must be tempered. This time our path lies in the Forge of Souls. Everything is simple there - after killing the Devourer, go to the forge and temper the sword again.

We return to Kaladis. He examines the blade and says that he does not feel the same strength in it. You tell Kaladis that you feel something emanating from the blade that calls you to the Halls of Reflection. In order not to let the sword remain as it is - we must go to the Halls. But what will await us there? ...

Entering the Halls, we hear the spirit of Uther, which warns us of danger and does not tell us to go further. In addition, he says that since the reforged blade contains saronite, the blood of the Old God, the sword will not be constantly under our control and should be purified in the pure energy of the Sunwell. Naturally, we do not listen to what he tells us. Approaching Frostmourne, Qel'Delar comes to life and breaks free from our hands, preparing to give us a fight ...

I did this part of the quest chain in the normal version of the dungeon. Qel'Delar (warrior, elite) has 214k health, the fight was not difficult and we did it four of us, because one of the participants only poured into the instance. After winning the battle, do not forget to strip off the "corpse" of Qel'Delar. You will receive the Tamed Qel'Delar item. As you exit the Halls of Reflection, you meet Kaladis, who advises us to follow Uther's advice. Our further path lies on Qel'Danas.

Arriving at Quel'Danas, we go to the entrance to the Sunwell and find Haldaron Brightwing there. He doubts you have Qel'Delar. In order to convince him otherwise, we must receive the blessing of Thalorien, whose spirit can be found on the Path of the Dead. We get to the other end of the island and find the hero's corpse.

After a short scene from the past where Thalorien fights the Scourge and sees you, he recognizes you as the heir to the sword. We return to Haladron and he lets us through to the Sunwell. We throw the sword into the Well and ... Here the elves will try to stop you, but then, having figured out what's what, they free you.

After that, take away the refined sword and return to Kaladis. He once again examines the sword, rejoices that the sword has been restored and tells us to fly to Dalaran to Vereesa Windrunner.

You can find Vereesa and Ronin not in the Violet Fortress, as the quest hint says, but in the tower where they usually stand. We approach, hand over the quest and choose the reward very carefully. Carefully, because the quest can be done only once and, as for example, the ring of the Ash Union, can be changed for a certain amount of money. We receive a sword, an announcement in Dalaran that Qel'Delar has been restored and an achievement.

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