Shaman healing 5.4. Restor in the harsh world of Pandaria (restor shammi game guide): Shaman. Restore Shaman's Healing Spells

Today we'll take a look at the Shaman as a healer in his wonderful Healing specialization. Let's try to catch his strengths and weaknesses, and the differences between him and other healing specs, in order to understand what our advantage is and increase it. And try to correct our weaknesses. Let's start?)

Class overview

Restor Shaman is a terrific healer when it comes to healing many allies still close together. Huge flexibility and a large toolbox of abilities make him truly the best healer in this regard.

Strengths

  • Excellent burst heal ability.
  • Amazing healing of many goals, especially when they are lumped together.
  • A unique set of healing abilities that are highly effective in almost any situation.
  • A huge number of utility abilities based on our totems.

Weaknesses

  • Medium Heal One Target
  • Mediocre mobility due to the fact that almost all of our skills are cast
  • There are practically no defensive abilities that can protect us from a lot of damage

Talents

It seems to us that this build will be very versatile and will suit you for raid visits to dungeons.

Tier 1: Stream (15th level)

With this talent, we will increase the amount of basic healing of Bystrin's ability, which will help us in healing when we need it as quickly as possible, because the skill has no reading time and it is used instantly.

Tier 2: Echoes of the Elements (level 30)

It gives us a second charge of basic skills, which is pretty good, let's say an additional tool that increases our versatility and improves our healing in general.
Tier 3: Spirit of the Wolf (level 45)

Increases mobility by increasing the running speed, and also increases survivability, by reducing the incoming damage to us during the use of the Ghost Wolf. Nice talent giving both speed and survivability in critical situations.
Tier 4: Energy of the Ancestors (level 60)

Increases the maximum HP value of the target of our healing by 10%, which can be very useful on some bosses, where the tank and everyone else needs as many Hitpoints as possible.
Tier 5: Guardian of the Nature (Level 75)

Another survival skill. It gives us a healing every 45 seconds, which heals us when the level of hp falls, we do not need to monitor and press anything. Increases our survival rate to a decent level by forgiving us the mistakes that beginners make quite often. And allows you not to waste time on healing yourself in critical cases, focusing on healing the group
Tier 6: Rushing Waves (level 90)

Reducing the time it takes to use our healing skills even more. This will be very helpful considering that most of our healing cures have a cast time. Therefore, talent is very useful.
Tier 7: Spring (Level 100)

Tlanat which gives us exactly that huge advantage in healing the group. The only thing that is needed for maximum efficiency is to position it correctly and so that the members of the party or raid are not too far from each other when this is not necessary.


Specifications

  • The main characteristic will be Intelligence. It will increase the power of our spells and the power of healing cures. From the secondary stats, we will select the best ones in order of priority:
    • The next stat after Intelligence is Critical Strike. It is he who will give us excellent mana regeneration due to the Delight passive, which will allow us to calmly use skills while in the raid.
    • Further, the characteristic Speed ​​will be very useful. Since almost all our skills have a casting time, it will give us an accelerated use of them, and reduce the GCD in general. Totems also tick faster, and pillbox heals are more likely to heal.
    • Next, the Versatility stat will be very useful, as it will give an increase in the percentage of our healing heals, which is pretty nice.
    • And at the bottom of our list is Mastery. Yes, it gives us the passive skill Mastery: Deep Healing, but it doesn't work as well as we would like. Most often, we will maintain the hp of goals at the maximum level and therefore there will not be much benefit from it, although situations may be different, but the standard value will be enough for us.

Rotation

Heals do not have a rotation as such. Rather, here we are simply trying to act in a special way. In the beginning, we will try to give spells with large cooldowns (Spring, Healing Rain), so that they go into cooldown and become available faster, and then dilute them with skills with low CD, so that HPS (heals per second) is kept at a high level.

In emergency situations, we will use our instanced skills. They will help us heal a group or a tank as soon as possible. For example, such as Bystrina, although it has a small healing over time so it can be used in the basic version.

If we have time, we can also use our damaging abilities Fire Shock and Lava Burst. But this is probably more suitable for myths.

Gems

For our Shaman of Healing, we will insert stones for raids that raise our critical strike and, accordingly, give us excellent mana regeneration)

We also have the opportunity to insert one gem that gives Intelligence

Enchantment

By enchanting, we will raise the characteristics we need, both critical hit and basic intelligence.

If you want to know about one of the best heals in lich king, then this pve guide to restore shaman 3.3.5 will be just for you. Strongest AOE heal, also heals well and solo target. We will tell you all the chips and gadgets about this specialization.

  • The alliance does not have a great choice, only Draenei can be chosen for the shaman. A nice bonus in the form of an increase in accuracy, as well as healing, will be useful to us.
  • A troll is also not a bad option for a shaman. Has an ability that will increase your attack or casting speed.

Restore shaman build

We will provide you with two top restaurant builds. The first option is tailored for battles with a boss whose damage is periodic. Therefore, instead of Concentration, we pour talents into the Weapons of the Elements, thereby receiving a bonus to LDS of 45 units:

The second option is intended for those battles where the damage goes throughout the raid and we need to use "Chain Heal".

Mouthguards

Speed ​​is the most important indicator for a shaman. The cap will be 1269 units. When we reach this indicator, our GCD will be equal to one second.

Spell power is also the basis. There is no mouthguard for SPD, we collect it to the maximum. We get it with the help of stones, glasses and things.

MP5 - at the very beginning of the game will be the most necessary indicator for you, since in raids you will be sorely lacking mana at the first stage. However, as the gear improves, the need for this characteristic disappears.

Intellect - you should not get it with the help of charms, stones, since it can be easily obtained with ordinary gear.

Rotation

  • Before the start of the battle, always hang “Earth Shield” on the tank;
  • Watch out for totems, they should be located 100% of the time;
  • You should also have a "Water Shield" hanging on you, do not forget to update it;
  • Do not forget about the "Earth Life Weapon", it should hang constantly;
  • The main spell in the raid for Restoor Shaman will be "Chain Healing". Note that Chain Heal has a radius of 12.5 meters;
  • Occasionally you will use a targeted heal with Rapid, Healing Wave, or Lesser Healing Wave. But basically you will be taken as a mass of heal.

Symbols

Two large symbols will be required for us:


And we choose one to choose from these two:


Enchanting

  • Head - "Magic Sign of Burning Secrets";
  • Cloak - "Speed ​​II";
  • Shoulders - Greater Inscription of the Storm;
  • Wrists - "Spellpower III";
  • Body - "All characteristics VII";
  • Legs - "Sapphire Arcane Thread";
  • Gloves - "Spellpower II";
  • Weapon - "Spell Power III";
  • Shoes - "Tuskar Vitality";
  • Shield - "Intellect II".

Sockets

Here are the sockets we put in things for our restaurant:



Elemental shaman macros

When the shift is held down, casts "Chain Lightning", without the "Lightning" spell:

#showtooltip
/ cast Chain Lightning; Lightning

When the shift is held down, casts "Fire Shock", without the "Lava Burst" spell:

#showtooltip
/ cast Flame Shock; Lava Burst

When the shift is held, casts "Water Shield", without the "Lightning Shield" spell:

/ cast Lightning Shield; Water shield

Instant cast, where in place of "Spell", we put what we need (Lava Burst, Chain Lightning, Lightning):

/ cast Natural Swiftness
/ cast Spell

Addons

Now let's take a look at the best shaman addons:

  • and the most necessary add-ons, because they show and notify all the abilities of the boss;
  • and these are excellent raid frames, it is a pleasure to heal with them;
  • - cool addon, with which it will be possible to make binds in combination with the mouse, it will be perfectly combined with raid frames;
  • or if you are tired of the blizzard interface, then this will definitely suit you;
  • will show detailed statistics of your fights, hp, overheal, etc .;
  • monitors our aggro.

Professions

  • Blacksmithing - additional slots for jewelry stones;
  • Jewelcrafting is an additional bonus from special stones;
  • Engineering - gives a bonus in the form of speed;
  • Tailoring - you can use a glass on the cloak, which raises 295 SPD, for 15 seconds, or a glass, which has a chance to restore 400 units of mana, this is our choice;
  • Inscription - the ability to get enchant on the shoulders;
  • Enchanting - You can enchant rings with LDS.

Chemistry

Example of HPS

Here's how the restor heals in the CLK:

PVP guide to the druid's restaurant 3.3.5 - a complete guide to playing for the healer in the "Healing" branch

Hello to all readers and friends of the blog. Now it's the turn Restore shaman guide patch 4.3 of course, if you read the previous one, then you probably guessed that I was running Elem. Now I am sintered in Restoration of the shaman, always wanted to treat raids. Well, as always the backstory 🙂

We got together with our statics and, as luck would have it, our restor shaman dumped no one without warning in SWTOR, but of course it's a shame that you lost a good person, restaurant shaman, I hope he comes back :). So they started looking for a healer, but there are no evil ones, you can't even find them with a dog. Then our RL offered me a new role, he says, and let’s go to the restaurant of the shaman, wake up to heal, and we will find the damage dealer quickly. Then, of course, I began to excuse myself, after all, I did not want to take responsibility for the raid. I am such a RLu, I have the same gear for elem. And here Rla's persistence, and indeed all static, broke my will. They quickly bought everything the healer needed in the raid. Even the golds didn’t regret buying kravtovye clothes and enchants ...

This is how they made of me restor of the shaman. Of course, I had no experience in treatment, it's good that in our raid there are experienced and dressed up Priest and Drule who quickly explained to me what and how and when to do it :). Of course, several pools of Ultraxion, I heard a lot of bad words addressed to me, well, of course everyone understood everything, and when I was sick, they didn’t put pressure on me. As a result, we killed him 🙂 After Ultraxion, we decided to take a break for a day, and now I'm sitting there poking around the world wide web in search of information about restor shamans in patch 4.3, I will try to structure everything that I find and put it in the form of a guide on the shaman restaurant. All the same, ahead of me is waiting for me myself.

So once I decided to write shaman guide I'll start with the class changes introduced by patch 4.3

Shaman changes in patch 4.3

  • 4 ticks - (standard).
  • 5 ticks - 916 speed rating.
  • 6 ticks - 3966 haste rating.

Although I'm not really sure here.

I want to remind you that our speed is affected if you, the buff from the lock

Rating of Crete.

Crete is also an important secondary stat for a restor shaman, if you read the abilities carefully, you probably noticed that the effectiveness of some directly depends on the crit: (affects our manaregen), and Protection of the ancestors

  • 1% crit requires 179.28 rating.

Of course, here you need to experiment: the main thing here is not to make a mistake, for example, you decided to upnut these abilities by refining the spirit into crit, but this may affect you "sideways" from. Here, of course, decide according to the situation.

Mastery.

Here, like all classes, the devil knows what is going on here 🙂 some argue that skill is needed, others are not, the disputes do not subside and sow the day - although the end of the cataclysm is already coming, they can not decide how. Here I will not state anything concrete because I do not want to confuse you, but I will only state the point of view

To begin with, I will express my feeling 🙂 I will repeat myself, of course, I wrote about this above. Restoration Shaman's Mastery. This is an amazing ability that lifts the entire raid in an emergency. I think it is relevant for mastering new bosses, for example, in hard mods.

Well, if you have a well-coordinated statics and you kill the boss 10 times without an obvious sinking of the raid, then, of course, the effectiveness of mastery is lost.

  • 1% mastery requires 179.28 rating.

Here's an example to help you understand the mechanics of Mastery. healing shaman in patch 4.3

  • If the target has 30% life - a 70% bonus.
  • If the target has 90% of its lives - a 10% bonus.

It turns out that if you are mastering a new boss and your raid is constantly dying, I advise you to focus on Mastery.

Let's draw a line in the characteristics of the shaman

From what you read above, you probably already understood that the restaurant shaman does not have a priority of characteristics as such. Every characteristic is important. The main thing is to understand and feel, or rather to find the optimal and comfortable balance for yourself.

Each stat has its own strengths and weaknesses.

  • Mastery will be useful if the target is low on life, BUT its value will drop if a lot of healing is not required.
  • Speed ​​increases the number of ticks of our hots and reduces the casting speed (it also speeds up the lightning - more about it below), BUT it drains our mana faster than anyone.
  • Crete mana regeneration

Here, analyze your trips to raids and determine what you use more often and decide for yourself which stat you should go to 🙂 In the meantime, I'm looking for my balance.

Restore Shaman's Healing Spells

This shaman's build restaurant can be called Anti magic 🙂 intended for bosses with hard AoE. Most suitable for the 25 people version, because in the version for 10 players, Ancestral Awakening cures much more and it is unprofitable to give it up.

Well, I'm running this build 🙂 (you can get aggro, don't persuade me) I think this build restaurant shaman versatile, which is suitable for almost all occasions. a distinctive feature from other builds is that in this layout of talents we do not need to damage it 🙂, of course, there are a couple of disadvantages: we have to rest more on the spirit.

Talents that you can take at will.

  • The determination of the ancestors - Quite a useful thing. In a cataclysm, survival is needed by everyone, not just tanks. Considering that you will be casting something almost constantly, it is all the more useful. But what will come to you "from time to time" is not fatal, and 2 talents are not lying on the road.
  • “Don't forget about the Fire Elemental Totem and the Mana Tide Totem.
  • - In my opinion, without a useful thing, it is better to invest talent points in something else. Allows you to significantly enhance the effects of healing through shocks.
  • - quite a strong thing, many consider it useful, but you can skip it for the sake of something more valuable (in your opinion, naturally).
  • - If you are in a raid and one of the healers can “cover” you for a while, it will be extremely useful. Raises mana very seriously. Cons - you are not dd, so there will be problems with accuracy and damage, so if you decide to take - your other talents are predetermined -,. Pros - if you take and will strengthen with talents from the Elemental branch, then you will also strengthen and, also, your spirit will smoothly turn into accuracy, which will allow you to better control, because healers with accuracy usually have problems, and due to its lack of control, control can be reset. The same is true for.
  • The speed of the ancestral spirits will be useful for the healer. Allows you to quickly eat ## (oh sorry) out of danger. The only negative is that you have a lot of Istant, so you can run away without losing efficiency, while in a wolf you will run fast, but only run.
  • The power limit of totems is useful, but only if you really have absolutely nowhere to put your talents.

Friends, shamans, experiment again, because not every build is suitable for your statics and boss. Do not be afraid to make mistakes, because they learn from mistakes !!!

Glyphs / glyphs restor shaman

  • - Required
  • - Recommended. I do not advise if you do not hang a shield on the tank
  • - Useful
  • - Useful - increases mana regen.
  • - Useful - Extremely useful in heroics, but absolutely not needed for raids.

small symbols of your choice

Regeneration and saving mana.

Well, I got to the most interesting in the guide to the restaurant shaman 🙂. As I understood from communicating with other shamans, it became common for them to merge in mana. 🙁 Of course, in raids for 25 players, this is not so noticeable, but still sitting without mana is also not good

Here are some tips from seasoned shamans:

  1. Use your spells deliberately. Study the content better to predict incoming damage on the target, thereby saving yourself from the spam of expensive spells.
  2. Make sure that the Water Shield is always cheerful on you.
  3. Use currents in conjunction with a spell power trinket (used). This will help you recover mana more efficiently.
  4. At the initial stage, try to give up things without spirit. Later you can afford it.
  5. Choose the trinkets wisely for yourself.
  6. If the battle is long, you should not use the mana tide only when you are merged. Use it around 60% mana so that it has time to roll back.

Rotation or something like that 🙂, the role of a restaurant shaman in a raid in a group

Then I had to take a whole interview with the raiding "top" Shamans, they made me very happy, well, not exactly other classes, I don't know why, but it was the shamans who turned out to be kind and sympathetic and happily shared their experience and secret. It would be very interesting to listen to, because they turned out to be such “patriots” of their spec that they mesmerized me ah, unfortunately they didn’t write nicknames because they’re afraid of “trolls” who already gave everyone their inadequate antics.

Here are a couple of tips:

The very first thing that makes the healers change their spec is you dropped the whole group. Here you must remember that you are not omnipotent and you cannot save a group that does not WANT to save itself. In the cataclysm, such a thing has started that everyone is responsible for their own lives. Especially Damagera. Ideally, all DDs except the tank should heal with the Healing Stream and Rapid Totem. Better to drop one or two "grief" dd and finish off the boss three of us, than to die for the whole group.

Experience also plays an important role. As you progress through dungeons and raids, try to remember where, who, and (most importantly) when it takes damage. If you are able to anticipate / predict damage to one or another member of the group, you will be able to cope using only and, not and.

If you have been appointed as a tanko healer.

If in the raid you were put on the treatment of a tank of a tank, then a couple of pleasant moments await you.

Firstly, So if you come across a fat and experienced tank (unfortunately there are few of them, most tanks shift everything onto the healer's shoulders), then all you need to do is spam and update and.

Secondly, as usual, there are always emergencies in the raid, so always be on the alert, be ready to use accessories as well. I advise you to bind all this to some kind of button.

Thirdly. Tanks have to constantly turn the boss around here, so keep an eye on the distance, do not go to the Los.

Healing Raid by a shaman.

Here, of course, one of the shamans whom I asked everything laughed a lot 🙂 As he said: - in theory, it's like two fingers on the "asphalt", but in practice you have to sweat:

In our case, we have four spells for a massive raid heal -,.

Slot Enchant where to get
Head Revered by Hyjal
Breast

Restore Shaman 3.3.5 PvE Guide

Restoor Sham has always been and will be held in high esteem in any raid. Ego mobility gives you the ability to both heal and hit. Most of all, shams are needed for mass heal, to get good buffs from totems, and for Hera. Chainmail gear, shield of earth, burial with shama is as easy as shelling pears as possible, respect to all shamans. You have a doctor's degree and want to heal =), read the guide carefully.

Race selection for Restaurant Shaman 3.3.5 PvE

Horde

Tauren- can be healers but still not that. Although there is a larger stun and hp, it will not help much in raids.

Orcs- they can also be healers, but the racial ability for attack power does not fit the healer.

Trolls -here they are true healers-shamans, because racial speed is very cool, because for a shaman-healer speed is a very useful cap.

Alliance

Draenei- this is one race for the alliance, which can be shamans. So do not run far, but put up with what is. The raid also needs accuracy.

Stats and their caps for Restoor Shaman 3.3.5 PvE

Speed(hast) for Rsham 3.3.5 pve is everything, the more speed the easier it is to heal. It is imperative to collect at least 1270 units. There is even a legend about the hard cap, and this is 4k and higher, which is not so easy and not realistic to dial.

Crete- it is needed, but it will be typed by itself, with gear.

Spell power(spd) - you don't need to collect.

Intellect- a useful thing, but a specialist does not need to download sockets.

Manareg(MP5) - must be at least 700.

Build and symbols for the Shaman in the Healing 3.3.5 PvE branch

Downloading this build and symbols.


Rotation for the Shaman in the Healing 3.3.5 PvE tree

First of all, the shaman heel needs to do:

"Shield of the Earth" on the tank;

"Water Shield" to myself;

"Earth Life Weapon" on your down;

"Chain Healing"- captured everyone in a raid or group.

"Rapids"- pulling the homies out of the hands of the wipe

"Healing Wave"- when you need a tank or an important cavoto to get rid of to the fullest.

"The force of the tide"- "Natural swiftness"- we press when you know that the raid will need maximum hit.

In order not to wipe the raid, always press "Chain Healing", no need to stand and wait until someone's HP falls. Also remove diseases (dispelte), and watch your mana, if you sag, drink cans for mana, put totem for mana, watch your "Water Shield", ask for a raid if there are drules "Illumination" or let the priests sing "hymn".


Sockets for Restaurant Shaman 3.3.5 PvE

Meta socket - "Vivifying Skyflare Diamond"

Red - "Anxious ametrine" We put it only in order to launch the Meta-socket into the robot.

Yellow - "Soft royal amber" speed + 20, it must be set in everything that is possible, because speed is our everything.

Enchant for Shaman's Restaurant 3.3.5 PvE

Charim head Magical Token of Burning Secrets

Charim shoulders - Greater Inscription of the Storm

The cloak is charming - Enchant Cloak - Haste

Charim chest - Enchant Chestpiece - All Stats VII

Charim wrists - "Enchant Bracer - Spell Power III"

Charim gloves - Enchant Gloves - Spell Power II

We hang on the belt - " Eternal Belt Buckle "
Charim pants - "Sapphire Spell Thread"
Feet charim - Enchant Boots - Icewalker
Weapon charim - Enchant Weapon - Spell Power III
Charim shield - Enchant Shield - Intellect

Chemistry and Food for Restaurant Shaman 3.3.5 PvE

Each Shaman restaurant PvE must have a hawk and cans with him.

Overcooked Worg Meat- will give a good speed rating +40 and endurance is also +40;

"Royal stingray steak"-the same effect +40 to speed rating and +40 to endurance;

"Blue jellyfish with spices"- if you need +40 crit.

"Fish Feast"- as a last resort in raids, someone should have 100%.


Professional gear for Restaurant Shaman 3.3.5 PvE

Head -Sanctified Ice Witch's Headdress as you can see t10;

Neck -Blood Queen's Crimson Choker can be obtained from the CLK boss Bloody queen Lana "tel or on Auke;

  • The swiftness of the ancestors: ghost wolf is now instant because the ability is outdated.
  • Elemental Precision: properties have been moved to Spiritual insight, a passive ability granted by default to all healing specialization shamans.
  • Cleansing waters: replaced symbol.
  • Nature's blessing Earth shield.
  • The swiftness of nature has been replaced The swiftness of the ancestors, tier 4 talent.
  • Blessing of eternity: This talent has been removed, but its mechanic has been moved to Earth Life Weapon.
  • Earth Life Weapon always procs when the enemy reaches 35% health.
  • Telluric currents: replaced by a less powerful one symbol, restoring 6000 mana per hit (there is no maximum amount of mana - in Pandaria, shaman restorants have mana equal to 300,000).
  • Water shield: The ability has no charges, so it has a simplified uptime.
  • Removed spells

    Totem changes

    As a result, you no longer need to use a large number of totems at the same time. This resulted in the removal of Call-type abilities: Call of the ancestors, Call of the Elements and Call of the Spirits no longer exist in the game.

    The existing totems have undergone the following changes:

    In addition, 6 new talents:

    Rotation
    As a restaurant shaman, as such, your rotation - as it should be - does not exist. You have to navigate the situation and use the appropriate skills. In Mists of Pandaria, your arsenal of healing spells has only increased with a few new cooldowns, so the healing process remains the same.

    However, Western experts believe that mana management is critical because Telluric currents have been replaced by a less powerful alternative: Telluric currents symbol... In addition, your mana does not vary with the intelligence value, so you will have its constant value throughout the expansion.

    Cooldowns
    In addition to Ancestral favors and The swiftness of the ancestors(4th tier of talents, replacing Natural focus), which work in the same way as in Cataclysm, you have:

    In addition, you have two water totems with cooldowns: Mana Tide Totem(mana regen cooldown) and Healing Tide Totem(powerful raid healing). Finally, Call of the Elements- one of the talents of the 3rd tier, which allows you to cancel the cooldown of all totems with a total CD of less than 3 minutes.

    The shaman in the video introduced the mouseover attribute to every healing spell via a macro. The action takes place according to the one to whom the cursor is brought. An example of such a macro, see below (in the section "Macros").

    Talents
    Level 15

    It will be useful for PvE players
    Stone Barrier Totem. PvP Schnicks Recommended Astral shift.

    Level 30
    It is recommended for PvP players to take The power of the ice.

    Level 45

    Level 60

    The swiftness of the ancestors most successful talent for restaurant shamans. It is recommended for PvP players to take Echo of the Elements.

    Level 75
    PvE players, as you understand, are recommended to take (!) The following symbols will be appropriate:


    Small characters:
    Glyph of the Water Conqueror(walking on water in the guise of a wolf), Astral Return Symbol(reduces the CD of Astral Return by 5 minutes).

    Gems

    Macros
    Evil eye
    #showtooltip Evil Eye
    / clearfocus
    / focus [@ focus, noexists]
    / clearfocus [@ focus, help] [@ focus, noharm]
    / stopcasting
    / stopmacro [@ target, noharm]
    / cast [@ focus, exists, harm] [@ target] Evil eye
    / y Evil eye on% F

    The macro uses the evil eye to target the focus or current target. The first time after using a macro, the focus is on the current target. Subsequent use of the macro will keep the evil eye in focus until you press the ALT button.

    Piercing wind
    #showtooltip
    / stopcasting
    / cast [@ focus, exists] [@ target] Slicing Wind

    Macro uses Piercing wind focus, if any. Otherwise, it applies to the target.

    Dispel magic
    #showtooltip Dispel Magic
    / cast [@mouseover] Dispel Magic

    Allows you to use Dispel Magic on the one to whom the cursor is brought.

    • Healing Shaman Guide
    • Restore Shaman in Mists of Pandaria
    • Mists of Pandaria restaurant sham
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